Category: CEP 814
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Training AI and the Problem of Bias
This week, I experimented with training a simple AI model using Code.org’s Oceans activity. The task seemed straightforward. Train the AI to recognize fish based on the examples I provided.…
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Taking It Up a Notch: Designing the System
After decoding pixel art and recreating it in MakeCode, it was my turn to design both the image and the coding sheet. I created a pixelated solar system using MakeCode…
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From Paper to Pixels
This week, I explored pixel art using the CS Unplugged “Pixel Painter” activity. Before touching MakeCode, I printed out the coding sheets and manually color-coded them. Each square represented a…
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Decomposing The World Around Us
For our final decomposition activity before moving into code, I chose something very real: my dog’s toy bin. Yes, my dog again. I couldn’t help it. At first, it just…
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Decomposing Dance Moves
For this activity, I was asked to decompose something familiar. I chose the Macarena. In case it’s been a while, here’s a refresher! At first, it feels almost silly to…
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Decomposition in Action
Starting Unit 3, we focused on decomposition. Not in theory. Not in abstract computer science language. In real life. The task I chose to decompose was simple: packing my dog’s…
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Algorithms Are Everywhere
For our Algorithms Unit, I designed a lesson centered on a simple yet powerful idea: algorithms extend far beyond computer science. My artifact, “Get to Class”, presents students with a…
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From Maps to MakeCode
After designing a lesson that highlighted computational thinking in geography, I stepped into something completely different: creating a knock-knock joke in MakeCode Arcade. At first, it sounds simple. It is…
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Where Is Home? My First Step into Computational Thinking
When I started Computational Thinking for K–12 Educators, I assumed we would jump straight into coding. Instead, my very first artifact was a third-grade geography lesson titled “Where Is Home?”…





